Awareness: Yay to cashback

Elevating Cashrewards’ brand presence through high-impact OOH creative and a data-driven shopper engagement strategy.

Role

Visual Designer

Team

CMO, Head of Brand, Zenith Media, Marketing

Duration

3 months

a cell phone on a table

Context

Cashrewards had a major retail moment approaching, and the objective was clear:
increase brand visibility, strengthen top-of-funnel awareness, and drive engagement in high-traffic retail environments.

The campaign needed to stretch across an extremely broad set of formats — from giant floor decals and escalators to transit shelters, large-format OOH, and digital display takeovers — all while remaining consistent, flexible, and instantly recognisable.

Stage 1. Market research & Neuro insight

We began by developing three creative concepts to capture the campaign’s emotional intent, then tested them with a focus group using neuro-insight technology to measure real emotional responses. This allowed us to identify the most impactful direction based on genuine audience reactions rather than assumptions.

Alongside testing, we ran surveys and analysed audience behaviour from similar campaigns. A clear insight emerged: our biggest opportunity was with Gen Z and Millennial shoppers.

This shaped the placement strategy, prioritising:

  • Retail locations they frequently visit

  • High-traffic city train stations

  • Large, high-impact destination formats

Audience research revealed:

  • Core demo pressure: Our main demographic (P25–54) reported feeling more financially stressed than younger audiences, making value-driven messaging critical.

  • Social commerce leadership: Younger generations are driving eCommerce. Gen Z now leads in social commerce, with 29% purchasing via social platforms, overtaking purchases made through retailer apps (28%).

  • EOFY clutter: With the Olympics falling in July, EOFY advertising inventory was heavily congested. Many brands shifted spend earlier, creating a need for bold, high-contrast creative to cut through the noise.


a cell phone on a white block
two cell phones on a gray surface

Stage 4. Delivery

  • Each publisher required assets in different dimensions, formats, and specifications, so the production phase demanded meticulous attention to detail.

  • For digital placements, we built and tested multiple HTML5 assets, ensuring animations rendered smoothly, responsive behaviour was correct, and links and tracking tags were properly implemented before launch.

Stage 4. Delivery

Campaign metrics

  • 21% lift in exposure for “Somewhat Likely” audiences
 This segment showed the strongest uplift, demonstrating the effectiveness of the creative and the opportunity for further growth.

  • Consideration across age groups
 Brand consideration rose for older audiences and increased among the “somewhat likely” group across all ages.

  • Exposure impact
 Insights showed that while one exposure had slight influence, 4–5 exposures were needed for strong consideration lift. Most impressions delivered only one exposure, highlighting a future optimisation opportunity.


HTML5 display metrics

  • 4,129,673 impressions

  • 5,663 article views

  • 1:50 avg dwell time

a cell phone with a yellow rectangular screen

Reflections

This was one of the largest and most complex campaigns I’ve worked on — a significant achievement for the team.

  • With additional time, we could have further personalised creative to individual placements for even deeper relevance.

  • The collaboration across teams was excellent, and the results will continue to build throughout the year.

Other projects

Nathan Rego

Copyright 2025 by Nathan Rego

Nathan Rego

Copyright 2025 by Nathan Rego

Nathan Rego

Copyright 2025 by Nathan Rego