Brand roots. Product thinking. Always improving.

I began in advertising — building campaigns, motion graphics, and interactive HTML5 experiences across web and OOH. That work taught me craft, clarity, and how to tell a story in seconds.
Now I apply that same storytelling instinct to product. I design intuitive flows, build scalable systems, and create experiences that bridge brand and UX — with measurable impact to back it up.

Experience

Product Designer, EugeneLabs, 2025 — 2026 June

  • Redesigning and coding high-traffic website pages with UX principles in mind, improving clarity and conversion across key customer touch points.

  • Analysing Amplitude behavioural data to optimise the user experience and customer journey from discovery to conversion.

  • Improving and maintaining the design system across web and the patient portal application in Figma, ensuring consistency and scalability across touch points.

  • Designed and launched an in-app results delivery feature for the patient portal, automating a manual genetic counsellor workflow that had previously relied on email saving $120/month in operating costs and improving the patient experience.

  • Conducting user interviews and testing workshops to identify jobs to be done, surface friction points, and inform product direction.

  • Leading end-to-end product design for new features — from user flows and wireframe through to developer-ready UI — across UX research, visual design, and Shopify optimisation.

Senior Visual Designer, Cashrewards, 2021 — 2025 October

  • Drove growth from 800k to 3M members by designing and leading high-performing acquisition campaigns.

  • Designed automated eDM systems in collaboration with engagement and loyalty squads, boosting personalisation across user communications while reducing campaign launch time by 60% and campaign cost from ~17k per rollout.

  • Pitched and led product-focused initiatives including new workflows, user interviews, design system enhancements and worked closely with developers to ensure a smooth roll out of designs,

  • Developed and evolved the Cashrewards brand system, ensuring consistency across digital product, campaigns, and user touchpoints while creating a recognisable and trusted brand identity.

  • Launched a nationwide brand campaign that strengthened brand awareness and improved key perception metrics, positioning Cashrewards as a household name.

Education

  • UX/UI Certificate, Academy XI, 2025 -

Go Pro Project: "New feature: Connecting like minded adventure creators" A project to introduce a new feature to GoPro: Quik. Focused on boosting user engagement and streamlining the editing flow, while evolving Quik into a community-driven platform for sharing adventures.

  • Storytelling for Influence, IDEOU, 2024 -Mastered tools and techniques to bring creative visions to life and create stories that inspire your audience.

  • Interactive Digital Media , SWSI, 2015

Skills

Design & Strategy
User research · UX/UI Design · Design Systems · Motion Design · eDM & CRM Design · Data-led Design

Tools
Figma · Adobe Creative Suite · Amplitude · Miro · Shopify · AI Tools

Development & Delivery
Front-end HTML/CSS · Stakeholder Management · Concept to Delivery · Agile (Jira · Asana · Monday)

  • Proficient in Figma, Adobe Creative Suite, and Framer.

  • Strong understanding of user-centered design principles.

  • Ability to conduct comprehensive user research and usability testing.

  • Excellent problem-solving skills and attention to detail.

Nathan Rego

Copyright 2025 by Nathan Rego

Nathan Rego

Copyright 2025 by Nathan Rego

Nathan Rego

Copyright 2025 by Nathan Rego